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Players would often use this as a way of letting Sims go to Old Town by themselves, so that something such as going to sell vegetables or buy pet treats wouldn't have to be a family excursion.In The Sims 2: Nightlife, dating is a mini-game scenario involving two Sims.
Some examples of dating disasters are aspiration failure, failing to pay a dining bill, having a bladder failure, being caught cheating, or being beaten by Mrs. In short, most bad things are considered as dating disasters.
As a date begins, the timer immediately appears with the initial time of 3 Sim hours.
The most efficient way to boost the date score is to fulfill both Sims' wants while developing a romantic relationship between the two Sims.
On the other hand, the score will go down if a Sim's fears are fulfilled or dating disasters occur.
A date and an outing are two similar scenarios, but Sims cannot be on a date and an outing at the same time. Like other romantic interactions, asking Sim on a date will trigger romantic interest, jealousy, and can only be done by teens and older.
Teens can only ask other teens on a date, while young adults, adults, and elders can ask any of the three ages on a date.
The date cannot be invited home, and the player can end the date by sending the controllable Sim back home.
At least in Old Town, the player can also end the date by having the controllable Sim say goodbye.
There is no timer or scoring, but if things go badly, the date may autonomously decide to leave.
Otherwise, when the controllable Sim says goodbye, the date will end, and a pop-up message will appear, and will give the player a general idea of how the date went.
If the date takes place on community lot, Sims must not be more than one hour late.Tags: Adult Dating, affair dating, sex dating