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Don't judge them Kinetic Adept Psions who posses a mental invisible third arm Knight of the Great Game Life is a game, these men are the willing pawns. Edit: Hrm, seem to have accidentally removed it when I reworked my sig recently... So i will get to it, if people can keep this thread alive from EE That sort of person is not worthy of being a Game Master of any sort.Living Arcanum Mages who try to make themselves into magic itself, Sorcerer fix Meddling Mage Masters of counterspells countercasting. He was of the stock of bronze, of the men sprung from ash-trees... The GM is there to entertain and bring enjoyment to the player group, thus being entertained and enjoying himself likewise.

arcane compendium not updating-15

A spider monkey people A new and striking race Frozen Terror Another self explanatory Skratti mini goblins, don't underestimate them however Misniuil ceirde A new take on high elves, masters of freedom and expressing Uncertainties like Inevitables but Chaotic.

Just plain awesome Wasplings Wasp folk The Atom-ologist Masters of altering reality Contramancer They use others magics to teach themselves Daemon Sublime master that avoids armor or weapons Domainiac Pulls powers from the divine Domains, made by my good friend Rowan Diplomat Most dangerous job of them all Mind over water Elemental Disciple They are the disciples of the elements, yeah Follows of the Void Clerics of the visages Master of the Masks update Messenger just like Gallipoli but hopefully more successful Linguamancer word casters, drawing magic from the words themselves.

Users' total earned XP for each hero thus far have been remapped to the new level and users were granted any missing shards that they may have missed in the new curve.* Common relics are now available for direct purchase for 5000 shards each, in addition to the existing random roll option.

7.12:====* Enabled Pangolier in Captain's Mode* Neutral Creep Stack bounty increased from 15% to 20%* Clarity: Mana Regeneration reduced from 3.2 to 3.0* Heart of Tarrasque: Strength increased from 40 to 45* Moon Shard: Attack Speed increased from 120 to 130* Nullifier: Projectile speed decreased from 1200 to 900* Refresher Orb: Mana regeneration increased from 3 to 5* Satanic: Duration increased from 4.5 to 5 seconds* Silver Edge: Break duration decreased from 5 to 4 seconds* Silver Edge: Cooldown reduced from 24 to 22* Skull Basher: Bash duration increased from 1.4 to 1.5* Abyssal Blade: Bash duration increased from 1.4 to 1.5* Spirit Vessel: Enemy current health based damage changed from 3% Direct HP modification to 4.5% Magical Damage* Anti-Mage: Mana Void damage increased from 0.6/0.85/1.1 to 0.8/0.95/1.1* Arc Warden: Flux cooldown reduced from 18 to 16* Arc Warden: Magnetic Field Ao E increased from 275 to 300* Axe: Battle Hunger duration increased from 10 to 12* Bounty Hunter: Shuriken Toss manacost increased from 120/130/140/150 to 150* Bloodseeker: Thirst linger bonus duration increased from 2 to 4* Chen: Holy Persuasion can no longer target non-player allied creeps* Clinkz: Strafe duration increased from 3 to 3.5 seconds* Crystal Maiden: Base damage increased by 3* Crystal Maiden: Arcane Aura self mana regen increased from 1/2/3/4 to 1.3/2.2/3.1/4* Dark Seer: Vacuum Ao E increased from 250/350/450/550 to 400/450/500/550* Dark Seer: Vacuum cooldown rescaled from 32 to 60/50/40/30* Dark Seer: Vacuum cast range rescaled from 500 to 450/500/550/600* Dark Seer: Vacuum Pull duration increased from 0.5 to 0.3/0.4/0.5/0.6* Dark Seer: Vacuum damage rescaled from 40/80/120/160 to 25/50/100/200* Dark Seer: Wall of Replica incoming illusion damage reduced from 400% to 300%* Dark Seer: Wall of Replica width increased from 1000 to 1300* Dark Willow: Terrorize cast time increased from 0.8 to 1.0* Dark Willow: Bedlam cooldown increased from 40/30/20 to 40/35/30* Dazzle: Poison Touch damage increased from 10/20/30/40 to 10/24/38/52* Death Prophet: Spirit Siphon charge restore time increased from 45 to 60/55/50/45* Death Prophet: Silence manacost increased from 80 to 80/90/100/110* Disruptor: Static Storm no longer lingers on your hero for 0.5 seconds after walking away from the Ao E (it already ends immediately once the spell is over)* Disruptor: Kinetic Field cooldown increased from 13/12/11/10 to 19/16/13/10* Drow Ranger: Precision Aura attack damage bonus increased from 10/18/26/34% to 10/20/30/40%* Elder Titan: Echo Stomp Initial Stun duration reduced from 0.8 to 0.2* Ember Spirit: Base armor increased by 1* Enchantress: Untouchable slow rescaled from 40/70/100/130 to 20/60/100/140* Enchantress: Enchant cooldown rescaled from 30/24/18/12 to 55/40/25/10* Enchantress: Enchant slow increased from 2.25/3.5/4.75/6 to 3/4/5/6* Enchantress: Enchant dominate duration rescaled from 80 to 50/60/70/80* Enchantress: Impetus manacost rescaled from 55/60/65 to 40/55/70* Gyrocopter: Flak Cannon cooldown increased from 30 to 40* Gyrocopter: Homing Missile hits to destroy reduced from 3/3/4/4 to 3* Io: Tether now sets your movement speed to match the tethered target's speed* Io: Relocate cooldown increased from 120/100/80 to 130/110/90* Io: Tether no longer has a duration* Io: Tether movement speed rescaled from 10/12/14/16% to 7/10/13/16%* Io: Tether regen sharing rescaled from 1.5x to 1.2/1.3/1.4/1.5* Io: Base damage reduced by 4* Leshrac: Base movement speed increased from 325 to 330* Leshrac: Lightning Storm damage rescaled from 50/100/150/200 to 80/120/160/200* Leshrac: Lightning Storm slow duration rescaled from 0.7/0.8/0.9/1.0 to 0.4/0.6/0.8/1.0* Leshrac: Lightning Storm cast point reduced from 0.45 to 0.4* Lich: Sacrifice mana conversion increased from 30/50/70/90 to 55/70/85/100* Lifestealer: Open Wounds manacost increased from 140/130/120/110 to 140* Lion: Earth Spike manacost rescaled from 100/120/140/160 to 70/100/130/160* Magnus: Skewer Ao E increased from 125 to 135* Magnus: Reverse Polarity stun duration increased from 2.25/3/3.75 to 2.75/3.25/3.75* Mirana: Base attack damage range from 39-50 to 43-48* Monkey King: Wukong's Command soldier attack rate improved from 1.4 to 1.3* Necrophos: Heartstopper Aura increased from 0.5/1/1.5/2% to 0.5/1.1/1.7/2.3%* Necrophos: Death Pulse manacost rescaled from 125/145/165/185 to 100/130/160/190* Ogre Magi: Multicast no longer increases Fire Blast manacost* Omniknight: Repel manacost increased from 50 to 85* Phantom Assassin: Stifling Dagger can be targeted on Spell Immune (the slow won't have any effect, but the physical damage will go through)* Phoenix: Supernova radius increased from 1000 to 1300* Phoenix: Supernova now turns night into day for the duration (has highest priority)* Razor: Static Link cast range reduced from 600 to 550 (break range still 800)* Razor: Unstable Current damage reduced from 100/130/160/190 to 60/100/140/180* Riki: Tricks of the Trade reworked.

Annoying as hell Mind Driver They immerse themselves in the thoughts of others, get out of my head Mojo Man He has good mojo, and bad mojo Master Counterfeiter Just saw the movie Nightmare Reaver The ruthless followers of the sublime way, mixing soulknives with To B Occult Hunters Hunters of the all the things occult Occult Journalists Reporters of hell!!!!!!!!!!!!!!!!!!!!!!! Having made an Athens based race, you may be interested that I kinda statted Talos. Soneone that finds pleasure in making others unhappy is a sad case indeed.

Occult Muse The music of the occult Occult nemesis Worshipers of the Ouroboros Tank Warrior They don't go down Rider Pretty self Explanatory Warlock Master of the Eldritch blast, Protean Adept Mix a changing with a Factotum and you wind up with this Quintessence Adept Mindflayers who enjoy studying the far plane savage Savant Martial Adepts who tap into the animal instinct Scion of Thanatos Serpent Priest Sublime Warrior Trepanner Savant They drill holes in their head for greater psionic power....Umbra Hunter Shadow caster bounty hunters Vestige Cultist the really devout Vistage whorshiper Violent Philosopher Psions who hope to understand the true nature of the knowledge itself Whirlwind Heirs Masters of the katanna or the Bastard sword Weirder Sometimes the strain of a wizard's work makes them go mad Mythos I Mythos II Mythos III The elder evils and the old gods Psionic Vestiges Reshar, Lord of the Nine Swords The master of the Sublime way Vow the Faceless Shadow The true mask revolutionary rouge Wiki - Q&A - FB - LIn - Tw d20r Compilation PDF - last updated 9.11.14 d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class All my stuff is in my sig. Edit: Hrm, seem to have accidentally removed it when I reworked my sig recently...

My main goal here was really just to create a table of contents to make it easier to find stuff from all those UA articles.

In no way do I want to be seen as challenging any of their IP, and I will take every step possible to ensure this.

You may be able to find a version if you google it (I found version 1.4 which is up to the mass combat rules UA) Thanks all.

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